Posted by Jaz on 1998-07-16
Well this mail SHOULD HAVE gone to all subscribers of this mailing list but I encountered some problems during sending and I don't know how many of you got the message: - - - - - - - - - - - - Hi fellow coders! CKB - The Coder's Knowledge Base has finally come alive! At http://www.netalive.org/ckb/ you can find sources for many of your Pascal coding problems. ***************************************************************/ DarkCrystal Date: Fri, 9 Jul 1999 20:38:41 +0100 From: "woofcow" <woofcow@xxxxxxxxx.xxx> Subject: i have recently discovered DJGPP. i think its totally brilliant, but there is one minor but annoying drawback: it uses AT&T assembly instead of intel, which is the version i know. i have a86 and nasm (and i may have tasm with borland c++ 3.1) and i was wondering would it be better to use inline AT&T or use one of the other assemblers i have to link code into my executables. which way would be faster for critical loops (ie 3d graphics rendering)? and is it possible to configure DJGPP's rhide so that the inline code is passed to say nasm rather than gas? thanks in advance... woofcow woofcow@xxxxxxxxx.xxx Sponsored by Wrox Press - www.wrox.com. Programmer to Programmer (TM)
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