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C++ Destructor and Assembly

Posted by Kwisatz Haderach on 1999-10-29

Okay, I've been pondering over this for quite a while
and haven't been able to come up with anything. Just
for your info, I'm using DJGPP v2. I have a class
which allocates memory for one of its members. The
destructor frees that memory. Now take a look at some
code:

struct MEM_BITMAP
{


=====

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