Posted by Jimi345@xxx.xxx on 1999-11-03
Ok, this is very weird, I set up everything I could possibly need (according
to the tutorial for playing a midi file using DirectMusic) and then I make
this call:
if ((m_lpdmp->PlaySegment(ptrmidi->m_lpdms, 0, 0, &(ptrmidi->m_lpdmst) )) !=
S_OK)
throw (BloodSoundException("MIDI file could not be played."));
alright, so I make the call, check for error, and when I run the program, the
music does not play, but I don't get an error code back. Any help would be
appreciated
Jeremy
Previous post | Next post | Timeline | Home