Posted by customer on 1998-03-08
I have a weird problem. I wrote a program yesterday and the stupid = thing keeps crashing. I cannot figure out why. It's a 3D Wire Frame Cube that Rotates on X, Y = or Z Axis by Keyboard Input. It also Scales Up and Down. Now, If you Rotate it on An Axis, it's = fine (At least didn't crash yet that way), but when you start messing around and doing more than 1 axis, it will = take a while sometimes, but eventually it will crash. Other times it will crash right away. If I = do X + Y rotatoin at same time, it crashes right away usually, but now it seems to hold on for a bit. X + = Z is fine, Y + Z is fine, but X + Y and X + Y + Z seem to crash too easily. Or if you keep = playing with the program for a period longer than a few minutes and keep changing the rotation all the time it = crashes. If you can help, the program is on my web site under http://www.nauticom.net/www/secret = Under DEMOS "CUBE.ZIP". You can get the binary there, I haven't posted = the Code up there though, so if you need the code just email me and I'll send it to you. It's in 100% Assembly and uses the 387 FPU. = Thanx. -=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-= =3D-=3D-=3D _Secret/Scrat http://www.nauticom.net/www/secret -=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-=3D-= =3D-=3D-=3D
Previous post | Next post | Timeline | Home