Coder's Guild Mailing List

DirectX Programming

Posted by Fabian Cordes on 2000-03-11

Okay im programming with C++ and MS DirectX, and I want to modify to
Surfaces without using the GDI functions... Is there a way to get a pointer
actually _to_ the surface, not to its data?
I havent seen something like this in the DIRECTDRAWSURFACE structure...

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