Posted by Kory Spansel on 2000-04-24
Thanks that's close to what I was looking for, but it's my fault cuz I worded myself wrong, what I really needed was a way to convert a float into a buffer. I just used gcvt(), and sscanf worked fine for getting the number. And yeah I know converting from a string to a float and back again sounds kinda stupid but that's how it worked out. Another question tho, how can a manually force a repaint. Right now I'm using SendMessage(hwnd, WM_PAINT, 0, 0); I was wonder if there was a cleaner and better way to do it? Thanks again. Kory Spansel >From: "Hal Bonnin" <triangle@xxxxxxx.xxx> >Reply-To: tcg@xxxx.xx.xx >To: koryspansel@xxxxxxx.xxx >Subject: float number in windows >Date: Tue, 25 Apr 2000 01:24:50 +0200 (MEST) > > >----- Original Message ----- >From: "Kory Spansel" > >i always do this > float Velocity=(float)atof(Buffer); > >sscanf requires very specific data locations and you cant depend on it to >return the right number. > >you also need to collect the text. i use the GetWindowText function for >edit >controls and buttons. > >> ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
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