Posted by christopher.lambell on 2001-01-08
Fox, I dont know about collisions, but I presume by vectors your talking about angle and magnitude from an origin? (polar form), If so it normal to use vectors in rectangular or rather complex form i.e. A + jB, and if I remember correctly there is a c++ header file for operating upon complex numbers. By using this method you can mathematically act upon the vectors by multiplying them certain matrices. After this it is down to your maths. Hope this helps chris
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